[blml] Réf. : played or not?
Matthias Berghaus
ziffbridge at t-online.de
Thu Aug 9 22:17:13 CEST 2007
Eric Landau schrieb:
>
> Everywhere I play, TDs universally follow Richard's approach --
> treating "ruff" as synonymous with "small trump". But everywhere I
> play, Matthias' argument can be discounted, because the common
> language of bridge players here dictates that in 3NT the four suits
> are called spades, hearts, diamonds and clubs, whereas in 5D they are
> called spades, hearts, trumps and clubs. I can't say for certain
> that I've ever heard anyone call for, e.g., "five of diamonds" from
> dummy, intending to take a ruff in a diamond contract, rather than
> "five of trumps".
>
> I take it that this is not universal to the bridge world (or at least
> the English-speaking bridge world)?
>
I cannot speak for the English-speaking bridge world (while Ed spoke for
himself), but it is true that it is the exception rather than the rule
for German players to call for the 2 of diamonds when diamonds are trump
(and even if not, usually it will be "small diamond"). Less than 10
percent for sure, might well be less than 5 percent.
>
>> So we would indeed handle it differently when both want to play
>> identical cards. This may also be the case under option B, where we
>> would take into account what declarer actually said or did. We still
>> have a problem when he didn`t say anything.
>>
>> The bottom line is this: two players want to play the same card.
>> How can
>> we make sure that both actually have to play it? Since the answer is
>> probably "we can`t", how do we go about finding the nearest
>> approximation?
>>
>
> That's easy. We ask declarer what card he thought he was playing,
> and leave it to Nigel to fret about the fact that an unethical
> declarer might lie.
>
:-)
I know at least one player who would never stoop so low as to lie to a
creature as inferior as a TD... I am not so sure with others.
But my concern is not so much for my ability or inability to find out,
it is for the inability of some players to perceive a good decision when
it hits them on the knee with a hammer. Many players (especially the
less experienced ones, or the ones who are less experienced since 1960)
do not trust judgement decisions. So if no option has advantages over
the other, I would go with the mechanistic approach.
Here, though, I already voted for the judgement approach, as it feels
"right" when we get a statement from declarer, and is no worse when we
don`t.
Regards
Matthias
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