[blml] normal lines
Brian
bmeadows666 at gmail.com
Thu Dec 20 00:11:57 CET 2007
On Wed, 19 Dec 2007 20:55:55 -0000
"John Probst" <john at asimere.com> wrote:
>
> ----- Original Message -----
> From: "Brian" <bmeadows666 at gmail.com>
> To: <blml at amsterdamned.org>
> Sent: Wednesday, December 19, 2007 3:55 PM
> Subject: Re: [blml] normal lines
>
> >
> > Well, I'll support Nigel in one thing that he said (which Ed didn't
> > quote). It may be all very well for the likes of Kojak and MadDog to
> > "get inside the head" of the players, but once in a while, *someone*
> > needs to remember the poor sod who has had his arm twisted into
> > taking his turn as playing director of the weekly duplicate at the
> > village bridge club. Last I knew about it, such people have to use
> > the same FLB as Kojak.
>
> and it's fine for them to be in doubt and rule against. wtfp?
TFP, John, is that some people, although W-A-Y behind the likes of you
in terms of knowledge and experience as a TD, still like to do their
damndest to take the job seriously and rule correctly, and the "in
doubt (and don't know how to sort it out) so rule against" approach
seems deeply unsatisfactory, to say the least.
> >
> > Yes, I think providing such people (I include myself, if our local
> > club ever resurrects itself) with a cookbook-style approach to
> > settling disputed claims/concessions would be very useful, even if
> > it meant a small increase in the "volume of crap". Call them rules,
> > laws, regulations, appendices, semi-offical cheat sheets,
> > unofficial guidance from expert TDs, whatever, the name doesn't
> > matter.
>
> I'd have no problem with this approach either.
I'm sure *you* wouldn't. But the folks who sit on the WBFLC, who've
apparently decided that the language of TFLB is clear enough to need no
explanation, are the problem. I just think they sometimes forget where,
and how, the *majority* of this (offline) game is played. Maybe TFLB
*is* absolutely crystal clear to all of them, but they're crazy if they
think it's the same at the lower levels of the game.
Brian.
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