[blml] Movement balance
Matthias Berghaus
ziffbridge at t-online.de
Thu May 3 11:29:08 CEST 2007
Hi all,
yesterday play started half an hour earlier than usual. Of course some
people hadn`t noticed, so we started with 6 tables ( 9 rounds, 27
boards). At the end of round 1 4 more pairs had appeared, so I split two
tables to get them into the movement. No problem so far, the software
can handle this.
But I started to wonder... having 4 more stationary pairs does terrible
things to the balance. This can of course be remedied by having the new
stationary pairs switch direction in a couple of rounds, but when? Has
anyone done any research on this?
Splitting one or more tables in a Howell or Reduced Howell is a very
rare situation, so the question is a bit academic, but I wondered
whether there is some easy way to determine when to switch at what
tables. The method would have to be pretty fast as it has to be
implemented during the first round (no, I do not want to write new
movements for all possible cases...)
Best regards
Matthias
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