[blml] Movement balance

Matthias Berghaus ziffbridge at t-online.de
Thu May 3 11:29:08 CEST 2007


Hi all,

yesterday play started half an hour earlier than usual. Of course some 
people hadn`t noticed, so we started with 6 tables ( 9 rounds, 27 
boards). At the end of round 1 4 more pairs had appeared, so I split two 
tables to get them into the movement. No problem so far, the software 
can handle this.
But I started to wonder... having 4 more stationary pairs does terrible 
things to the balance. This can of course be remedied by having the new 
stationary pairs switch direction in a couple of rounds, but when? Has 
anyone done any research on this?
Splitting one or more tables in a Howell or Reduced Howell is a very 
rare situation, so the question is a bit academic, but I wondered 
whether there is some easy way to determine when to switch at what 
tables. The method would have to be pretty fast as it has to be 
implemented during the first round (no, I do not want to write new 
movements for all possible cases...)


Best regards
Matthias




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