[blml] 6clubs

Guthrie Guthrie at NTLworld.com
Thu Apr 3 21:31:55 CEST 2008


[Laszlo Hegedus]
KO Teams. Both. RHO deals S:K94 H:53 D:AT98764 C:2
opps' system: NAT, weak NT
1C-3D-4C-p
5C*-p-5D-p
6C///
5C was slow, 5D is rkc, 6C is 2+Q
Which card do you lead? Which other card do you consider leading?

[Nigel]
IMO without LHO's hesitation:
S2 = 10, DA = 6, C2 = 4, H5 = 1.
But after the hesitation it is much harder. Perhaps:
H5 = 10, C2 = 8 DA = 6, S4 = 4

Why the difference? Well from a player's point of view, this is an 
excellent problem :) You may suffer badly if you just reflexly snap out 
your normal lead :(

The *good* news is the director may consider adjusting a successful 6C 
to 5C+1 :) It is possible that for LHO, pass was a logical alternative 
to 5D. And that 6C was suggested over pass by RHO's tank. So it looks 
like you may get two bites at the cherry :)

What's the problem?

The *bad* news is that there is usually in force a *completely mad* 
regulation: if the director judges your action to be *wild and 
gambling*, he may deprive you of redress! :( :( :(

Hence, rather than go hell for leather and try to defeat the contract, 
you may instead try to get inside the director's head and make sure that 
your lead is safe and orthodox *in the director's opinion*.

The *really bad* news is that sometimes
  - Your "wild and gambling" lead would have defeated the contract but
  - Your guess at a safe "director's choice" lets the contract home and
  - it transpires that pass was not a logical alternative for LHO.

Then you have just lost a vulnerable slam because of another 
*sophisticated*, *unnecessary*, and *insane* rule. :(

Such are the vicissitudes of Bridge :)




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